Tuesday, February 28, 2012

American Educator's Teacher of the Month Edition!

My Voki :)




My voki is a penguin which happens to be one of my favorite animals.  Unfortunately my voice did not work because my computers microphone was not picking anything up, therefore I had to use the text to speech.  After listening to my text to speech I realized that I stated "digital storytelling" many sentences back to back so I changed the word to 'it' when 'digital storytelling' was used in the previous sentence.  Other than that, I really made no edits to my reflection.

Monday, February 27, 2012

DEJ #6 Art Becomes The 4th 'R'

Quote: "To keep this from happening, art must be considered the fourth R: a literacy as solid as reading, 'riting, and 'rithmetic. When was the last time a school board discussed cutting any of these subjects from the curriculum? When art is considered a literacy and is as embedded in the curriculum and in our cultural psyche as the other three Rs, it will become self-perpetuating, inevitable, and unquestioned. Fortunately, the world of multimedia and the Internet gives us the opportunity, rationale, and a broad base of support to make that happen." (Ohler 2000).

Response: I once took an art class, and throughout the whole semester we tried to deteremine the definition of art, and what was or wasn't art.  I've come to the conclusion that basically everything deals with art; there could be a blank piece of paper with a dab of ink in the center and it can be considered art.  As long as there is a explaination that goes along with it, it is most likely going to be considered art.  Therefore if art is everywhere around us, we should incorporate it into the classroom.  Students should be able to make their own art with the help of technology and also have an explaination to go along with it.  This also allows the to be creative and to express theirselves in ways they might not be able to do with a paper.

Reference:

Ohler, Jason. "Art Becomes the Next R." Educational Leadership Magazine Oct. 2000: 16-19. Web. 27 Feb. 2012. https://docs.google.com/document/d/1vCKbHYY-gzXtLXnLak8i_hoV7TPAOfxNIamNrkWW3Pc/edit#.

Additional Resource:
Incorporating Art Into the Classroom

Deconstructing the TERMINATOR

1. What do you see?  (Describe the pictures, objects, colors, etc...)The first magazine cover is very masculine.  Arnold is wearing a gray tight shirt, black gloves, and black sunglasses; he's flexing his arm and his muscles look huge.  The colors in the background are red and orange, looking like colors of fire.  The text used is white, black, and yellow.  This is a Muscle & Fitness magazine, therefore the text on the front talks about gaining muscle, being in shape, work out plans, things of that nature.
       The second magazine cover is for Esquire magazine, a very popular, high class, business magazine.  The background color is a light blue, and Arnold is standing in the middle in a suit pointing to the audience, kind of looks like what Uncle Sam's "We Want You" pose.  Arnold is wearing a black suit, with a red, white, and blue striped tie; he also has very thick silver jewelry on.  The text is white, black, and maroon.  There is also a picture of a woman in a bra in a little bubble on the right side of the magazine.
2.  How does he make you feel? 
The Muscle and Fitness magazine cover makes me feel like I need to get buff and in shape, makes me feel inspired to get fit.  The Esquire magazine doesn't interest me at all, therefore I probably wouldn't read it.  It seems like it is all about business and politics and politics bore me, so this makes me feel no interested.
3.  How do those "looks" influence how you feel? The Muscle & Fitness magazine makes me want to go lift, where as the Esquire magazine's look just seems boring.

3. What do you think about this person?Obviously the Arnold in the Muscle & Fitness cares about his appearance and he likes to be fit and look good in the body aspect.  I feel like the Arnold in the Esquire magazine cares about business, money and being better than others.  I feel like the Esquire Arnold thinks that he is number one and better than everyone else.

4. What lifestyles, values, points of view are represented or omitted?The lifestyle represented in the magazine Muscle & Fitness is obviously one that is revolved around being fit, gaining muscle, eating healthy; basically anything dealing with fitness.  The lifestyle represented in the magazine Esquire definitely seems to be a first class lifestyle; one with a lot of money and politics. Basically always being in other people's businesses trying to be the "it man".

5.  What are the differences between the two covers? What techniques are used to attract your attention? Pay attention to body language, clothing, camera angle, lighting, color, eye contact, etc...
There are many differences between the two magazines.  The Muscle & Fitness magazine uses bright colors and very few words in the texts on the cover.  There is no eye contact on this magazine cover because Arnold is wearing black sunglasses so you can't see any eyes.  The camera angle taken of Arnold is from the side, emphasing the size of his muscles.  The way his mouth is positioned makes him seem like he is about to kick some butt. 
    On the second magazine cover, Arnold is dressed in a very nice suit with some big clunky jewelry.  The background is a light blue color, its very mellow.  It is like Arnold is looking right at you with a big white smile on the cover and he is also pointing at the reader kind of like Uncle Sam's "I Want You" pose. 

Sunday, February 19, 2012

Reading # 5: Code of Best Practice in Fair Use for Media Literacy

1. There are not limitations on the amount of pictures, music, and videos that you can use in a multimedia project.

2.  No you don't have to request permission from the original creator in order to use copyrighted material in a multimedia project for a school related assignment.  People must cite everything used though to give credit to the owner of the piece.  If it is not cited correctly or at all, it is like you are stealing their work; which isn't right. So CITE!

3. There are some principles that educators need to follow to ensure their digital story projects fall under Fair Use guidelines.  Two questions that teachers can ask theirselves are: "Did the unlicensed use “transform” the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? [and] Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?" (Author 7).  If the teachers answer yes to these questions, they are good to use the materials they are using under Fair Use.Teachers shall use DVDs, videos, CDs, music, etc to incorporate it into their lessons, using material like this and using it for promotional reasons is what gets teachers in trouble.

4. I had not heard about any of the eighth myths before, probably because I have never heard of the term 'Fair Use' before reading this article. 

Thursday, February 9, 2012

DEJ #4 The World of Digital Storytelling

Quote: "Like many other teachers of digital storytelling, I welcome the advent of multimedia technologies.  Such technologies give voice to a number of otherwise quiet students and to students whose skills don't fit the usual academic mold."

Response: I think that this teacher makes a very valid point.  Almost everyone can remember having a student like that in their class, whether you're a teacher or a fellow student.  That little girl never speaks up in class, no one really knows much about her, yet she is the only student in the class that aces every test.  Showing that she knows the information yet there is no sign of it.  There are SOOOO many kids out there that are very smart, but they are timid and don't like to participate during class. 
       Projects dealing with technology give the shy students a chance to show the class what they can do.  It gives them the opportunity to show their best work to the class.  Projects like these allow for the bashful students to excel in an activity that benefits their personality.

Reference:

Ohler, J. (n.d.). The World of Digital Storytelling. Retrieved February 9, 2012, from http://www.jasonohler.com/pdfs/digitalStorytellingArticle1-2006.pdf


Related Resource: The video below Discovering Digital Stories talks about how this type of storytelling is becoming more popular in today's world.